This project is read-only.
Project Description
A code kata implement the code for a checkout system that handles pricing schemes such as "apples cost 50 cents, three apples cost $1.30."

The inspiration

Based on Dave Thomas's code kata

"...checkout that calculates the total price of a number of items. In a normal supermarket, things are identified using Stock Keeping Units, or SKUs. In our store, we’ll use individual letters of the alphabet (A, B, C, and so on). Our goods are priced individually. In addition, some items are multipriced: buy n of them, and they’ll cost you y cents. For example, item ‘A’ might cost 50 cents individually, but this week we have a special offer: buy three ‘A’s and they’ll cost you $1.30. In fact this week’s prices are:"

Item Unit Price Special Price
A 50 3 for 130
B 30 2 for 45
C 20
D 15

"Our checkout accepts items in any order, so that if we scan a B, an A, and another B, we’ll recognize the two B’s and price them at 45 (for a total price so far of 95). Because the pricing changes frequently, we need to be able to pass in a set of pricing rules each time we start handling a checkout transaction. "

My approach

I'm using this kata as a reason to explore BDD in C# so future iterations may end up being be a bit of an overkill -- but it's all in the name of learning. As usual, I hope to approach this kata from multiple angles in order to satisfy different learning objectives. When I take a new approach, I'll create an entry below to track it.
  1. Supermarket Pricing1 - Simple checkout

Overall learning objectives

Tools for consideration:
  • NUnitEx
  • Moq
  • Gallio

Other BDD specific tools:

NUnit's annotations and api is very "test-centric". I'm going to try push it as far as possible to get the best possible BDD experience from it. However, I'll also be considering other frameworks that are very BDD-specific.
  • NGourd
  • NBehave <- NSpec?
  • StoryQ
  • TinyBDD
  • SpecMaker

Last edited Oct 16, 2009 at 7:44 AM by rudylattae, version 3